PAD_U - Toggle GOD/NOTARGET and FONT COLORĮnabling the Debug Menu will give quite a decent amount more debugging options under inGameMain.There are several duplicate debug options as well.Īll of these are triggered by holding Start. Simpsons_Xbox_TF.xbe has less options but loads on a regular Xbox, but while Simpsons_Xbox_D.xbe is packed with a ton more options, it also requires a debug/devkit BIOS to launch. Unused Graphics James Bond 007: Everything or Nothing Leftovers Homer wearing a tie appears in the cutscene, as well as on the roof grilling. Seen in the opening cutscene, but is only a static image rather than a proper model. Bart's animation while running is almost similar to his running animation in Hit & Run.Bart can get dizzy when running in circles for too long.Bart can swing on bars in the backyard, as well as stand on the piano in the house to make noise.Bart can perform a jump fly glitch if you press A + X.Bart can do somersaults, make faces during his idle animation.Moving Bart into a wall plays a rather loud banging noise regardless of which surface it is.The record played is a jazz version of the Simpsons theme song. Similarly, he can also play and stop a record player.The TV shows a looping animation of Itchy and Scratchy beating each other with mallets with no other sound than the iconic Itchy and Scratchy Show theme song. Bart can turn the TV on and off by pressing Y.The loading screen before the cutscene is taken from James Bond 007: Everything or Nothing, which uses the id Tech 3 engine, of which this build shares. See if Bart can do anything besides what's listed.See if you can play as any other characters through digging in the code.They officially got the license in late 2005, which would be when development on The Simpsons Game really started. Judging by the build dates, it's likely that EA pitched this idea directly after the release of The Simpsons: Hit & Run. A different Xbox development HDD also owned by Tdijital had a Simpsons build from March 31, 2005, but most if not all of it had been overwritten and what remains is nonfunctional. The HDD it was found on (bought and dumped by Tdijital on October 28, 2019) also contains two earlier Simpsons executables, dated January 14 and 28, 2004, but they don't seem to work with the March demo files. The build covered on this page was built on March 8, 2004. The Simpsons for Xbox was a tech demo created by EA as a pitch to FOX in hopes of acquiring the license to make their own Simpsons video game. This game was never completed and/or given a public release.Īs a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released.
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